LUMIX v1.0 · win64

Roblox external

Silent aim,
without the noise.

Three targeting paths, a field-of-view cone you set in degrees, and a wallbang switch that stays off until you ask for it. The rest of the menu is four toggles and a config list.

01

Controls

Every setting fits on one screen. Nothing is hidden behind a submenu you have to remember.

LUMIX 1.0
Method
42°
Wallbang raycast only
Hold RMB

Method decides how a shot is resolved. Viewport works in screen space, Mouse drives the cursor, and Raycast reuses the engine's own ray test so walls and hitboxes behave the way the game expects.

Field of view is a real cone, not a pixel radius: it is stored in radians and converted from the degrees you pick, so 42° is 42° on any resolution.

Wallbang only applies to Raycast. With it off, targets need clear line of sight — which is the behaviour you want most of the time.

02

Features

Six things, each with one job.

03

FAQ

What does it need to run?
Windows 10 or 11, 64-bit, the Roblox client signed in, and administrator rights for the overlay window.
Which method should I use?
Raycast if you want hitboxes and walls handled like the game handles them. Mouse or viewport if you prefer the feel of cursor-driven aiming.
What does wallbang change?
Only raycast. It stops treating geometry as a hard stop, so a target behind a wall stays valid. Everything else keeps line-of-sight requirements.
Where are my settings?
Presets live in %APPDATA%\Lumix\Configs. Replace the binary and they carry over.